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  March 15, 2010 - 00h58 | Français 
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Gameloft
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Job  
High-res 3d artist (matte paint)
Reference number:  22982
Publication date:  July 8 2009
Sector of activity:  Arts
Main functions:  High-Res 3D Artist (Matte Paint)

Main Tasks and Responsibilities

• You will become an integral part of the graphic production team and work in close relationship with the designer and artistic director
• Demonstrate creativity, adaptability to different game and graphic styles (pixel, cartoon, realistic, illustration, etc.);
• Modelling characters and 3D backgrounds and creating textures
• responsible for the creation of digital complex backgrounds, landscapes and environments
• Provides foreground, mid-ground, and background paintings for use in CG environment
• Responsible for conceptualizing and designing: architecture, lighting and graphics
State:  Permanent
Schedule:  Full time
Quarter:  Day
Number of hours per week:  40 hours
Salary:  to be discussed
Job start date:  2009-07-06
Number of positions to fill:  1
Detailed description:  Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented High-Res 3D Artists.

Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector, Gameloft distributes its games in over 75 countries. www.gameloft.com


*Important*
In order to consider your application, we require your portfolio or samples of your work (demos, animations, images, websites, etc.). Please provide the address of your website or portfolio if you have one.

Please forward this information to the following addresses:

montreal-job@gameloft.com

Only retained candidates will be contacted. Your CV will be saved in our files for a period of 6 months. Thank you for your interest in Gameloft.
Requirements
Languages asked for
French:  Functional
English:  Excellent
Education
Level:  Collegial
Diploma:  DEC (Collegial)
State:  Finished
Working experience
Minimum experience required:  6 months
Qualifications required:  Skills

• You have perfectly mastered 3Ds Max (and/or other 3D software) and Photoshop.
• You are capable of modeling and creating texture for high-resolution characters (10,000/20,000 polys) and environments
• You have a solid background using rendering engines such as V-Ray, mental ray, Brazil or Maxwell
• You are comfortable using ZBrush.

Profile

• Video game enthusiast
• Knowledgeable in contemporary media (web, games, comics, film, animation, etc.)
• Open-minded and outward-looking
• Auto-Critique, organized and effcient
• Ability to work unsupervised and under pressure
  • Resume required
  • Work place
    Montréal, Montreal, Quebec Location
    Details:  Rosemont Métro Station
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